(go to below the picture for the short version)
As the appearances of the ethereal insectile creatures begin to wane, the Masquerade of the Immortal Dead inevitably draws nigh. It is not recalled if it truly began in response to the coming of the ghosts; or if the ghosts came after the original institution of the masquerade.
One legend states that after Dalan II. and his phalangites had driven off the Immortal Columns, that the next lunar year, the spirits of the fallen Doulii Klackons rose up to continue their immortal march, and that Dalan II. had to marshal the phalanges again to oppose their spiritual assault. But seeing the "enemy", Dalan saw that they were incapable of fighting, and so he resorted to a ruse, commanding denizens and foreigners to join up alongside the army, masked and costumed in marvelous uniforms to act as "auxiliaries" and thus to make the army appear thrice its size--and thus the Immortal Dead were defeated again. The Masquerade would be a continuation of this tradition, according to this legend.
Others tell that the Masquerade already was a kind of ancient festival, predating the advent of the ghosts of the Immortal Dead, performed as a kind of ritual of deindividuation and then re-unification of the phalangites. Whether the sacrifice was human or renyu, it is remembered in this version that the soldiers all went masked, in the guise of executioners (i.e. anonymous) so that the ghost of the sacrificial victim could not recognize them after it was slain. The victim was slain, its body divided in half, and the army marched between. The justifications for such a ritual are obscure--consult a priest if especially curious--but the argument here is that the advent of the ghosts came only long after the institution of the Masquerade as a kind of dark festival, the purpose of the masks being to obscure oneself from the gaze of the victim, to avert their vengeance. (There could be a tenuous connection in this to the sense of anonymous pranks? Or perhaps it is spurious).
Whatever the case may be (and there are other, more obscure legends surrounding the origins of the Masquerade), nevertheless the festival is much changed in modern times.
To wit:
The main ritual and feast itself, the date of which is moveable according to the appearance of the ghosts (which regardless of the origins, are now integral to the whole), are performed mostly by members of the various fighting- and mourning-societies, especially the Poor Brothers, but also including the well-renowned Hypaspists of Karakan. Marshalled in masked and cloaked uniform in the Field of War on the east side of the Long Walls, these fighting-men make certain live-sacrifices, then make their way to the Temenos of the Colossian Oracle sprinkling their way on either side of their column with the blood of the beast. There in the Temenos, they perform certain secret mysteries of their cults, while their priest and leaders make further sacrifices in the shrines of Dalan II. and the Cenotaph.
Meanwhile, those in the city make their preparations; the taverns are alive with the excitement of the return of the fighting-men after their proper sacrifices--for, once the Gates of Mourning are opened, admitting the returning warriors, both of the Dual-Cities are sounded with wild trumpets, the clashing of tymbrals, and the beating of drums, and all the taverns are filled with a flow and effluence of masked revelers, all night long, while in the private rooms of the Great Taverns and the private courts of nobles, various themed masquerades drink and laugh and dance their way til dawn ...
Those who wish may carouse during this great outpouring of revelry all throughout the cities. One must spend at minimum 100 gold, but a character may elect to spend up to 100 x character level. Per usual, this earns the carousing character an equal amount of xp (i.e. spend 200 gold, earn 200 xp).
Carousers roll 2d6 on the following table; note that, if invited to carouse with your prankee according to the previous table, that character will roll on the righthand side.
*A friendly favor being something to be determined in the future, negotiated between you and the DM. See relationship chart for “... may come at/with a cost” the favor pays the cost.
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