Thursday, March 31, 2022

Session #72: Mr. Glass

[run by Max, recap written by him, with minor edits by the Scribes--thanks, Max!]


A group gathered around Durham to follow up on claiming the Durst family’s glass shop and forge (per a former expedition into the ruins of Tsur al Qadim).


Durham, fighter 7

  • Pako, renyu

Najm, magic-user 5

  • Alianor Drake, fighter 1

Heijo, magic-user 6


After conferring with Slyvaine and purchasing a few items, the party left from the Gate of the Mourners to head to Tsur al Qadim. They returned, Heijo with a few holes, by the same route. They were seen heading back to Sylvaine (where she has taken up long term at the Kantor Kabljauhof) and were overheard talking about a large undead creature stalking the ruins [a massive tsoggu? a dreaded vorodla?? ~the Scribes]


The Lucre

  • Amber (100 gp)

  • Alexandrite (600 gp)

  • Deep Green Spinel (70 gp)

  • Golden Yellow Topaz (400 gp)

  • Golden Yellow Topaz (600 gp)

  • Rhodochrosite (8 gp)

  • Tourmaline (130 gp)

  • Violet Garnet (600 gp)

  • Zircon (50 gp)

  • Quiver of 10 Obsidian Bolts

  • 5 spell scrolls (identified by Sylvaine)

  • 7 piles of glass

  • 1 pile of stained glass

  • 8 glass prisms

The Learning (3299 xp)

  • 2558 xp from treasure

  • 650 xp from Stained Glass Guardian (39 + hp)

  • 51 xp from Glass Guardians, Soulless (13 + hp)

  • 40 xp from Glass Guardian (7+ hp)

The Cut

  • 1100 xp to each player-character
    550 xp to Alianor Drake

  • 639 dinars (gp), 5 dirhams (sp) per player-character
    319 dinars (gp), 7 dirhams (sp), 5 fals (cp) to Pako and Alianor

  • Quiver of 10 Obsidian Bolts (critical hits on a 19 or 20, and shatter on a 1)

  • Scroll of Disguise Self

  • Scroll of Color Spray

  • Scroll of See Invisibility

  • Scroll of Hide from Animals

  • Scroll of Summon Monster II

  • 7 piles of glass

  • 1 pile of stained glass

  • 8 glass prisms

  • Potion of Greater Healing (Jointly purchased from Sylvaine by the player-characters for 200 gp each and by the end, not used)


As always, items without explicit value may be divvied by the company however is deemed fair, or may attempt to be sold "to the right buyer" with the use of downtime to increase shares of treasure (and xp). Explicitly valued items may be "bought out" at their gp-value by any player-character especially desiring them. And reports, drawings, etc. provided by player-characters to be published to this chronicle will earn the corresponding character 100 xp per level.


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