[run by Jacob, recap written by him--thanks, Jacob!]
Setting out from Cothon, down the long-walk to Gadeed, this group of adventurers seemed optimistic that they might finally do as originally requested by the Bani Dawr: Clear the strange Facility so that the Bani Dawr can move in and begin their researches in full.
Najm (Magic User ?)
Kzin Friend (Magic User 1)
Durham (Fighter 7)
Barabajagle (Magic User ?)
Barlow (Magic User 1)
Revna (Magic User 5)
The group returned several hours later, their spirits high, despite their obvious lack of material wealth. While no carousing occurs directly, Barabajagle is heard talking to his drink late into the night several nights following the expedition–something about strange spirits, a deeply clouded mind, and some kind of horrible trauma. Though no new trauma is visible upon his skin.
The Lucre
Nothing was hauled out of the Facility from this expedition
The Learning
1622 xp from the ru’un (500 + hp)
95 xp from the enemy leader (75+hp)
Additional 1000 xp to each primary character for completing the adventure
500 xp to Kzin Friend and Barabajagle
The Cut
1430 xp to Najm, Durham, Barlow, and Revna
715 xp to Kzin Friend and Barabajagle
Several weeks after the expedition adventurer barbarians who participated in one or more forays into the Facility receive letters inviting them to meet with the Bani Dawr at their leisure, and collect their reward for their assistance in helping clear the Facility. At the same time the rumor mill is alive and well regarding this strange facility. While it would seem that the Bani Dawr have moved in, they also managed to come into some modest wealth during the process. In fact some of the rumors out of Gadeed speak of certain researchers, rumored to be working regularly within the Facility, are seen wearing oddly patterned gray colored clothing. A few suits of it have even made their way into the hands of a few wealthy collectors around Gadeed.
The reward from the Bani Dawr is divided by the number of adventures, with the final adventure counting twice as it was the one that finally opened the Facility to them.
Najm: With 5 expeditions, receives 1000 dinars
Kzin-Friend: With 1 expedition, receives 200 dinars
Durham: With 5 expeditions, receives 1000 dinars
Lars: With 2 expeditions, receives 400 dinars
Mara: With 1 expedition, receives 200 dinars
Barlow: With 3 expeditions, receives 600 dinars
Avin: With 1 expedition, receives 200 dinars (Can be collected by Avin’s “estate”)
June: With 1 expedition, receives 200 dinars
Revna: With 3 expeditions, receives 600 dinars
Althis: With 1 expedition, receives 200 dinars
Bart: With 3 expeditions, receives 600 dinars
Gan: With 1 expedition, receives 200 dinars
Heijo: With 5 expeditions, receives 1000 dinars
Dehuhada: With 1 expedition, receives 200 dinars
Arngeir: With 2 expeditions, receives 400 dinars
Any of these characters may forgo their reward of dinars in exchange for free access to the Facility, for research purposes, for the rest of this calendar year. If they do not, the fee for access to the Facility for a month is 100 dinars, adjusted after the expedition based upon the Bani Dawr’s findings to allow easier access to the adventurers.
And, as always: Player reports detailing the session, or artwork relating to the session, are worth 100xp per level.
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