Thursday, January 19, 2023

Session #95: Why Buy Armor When You Can Just Take It?

 [written up by Jacob, who ran this session--thanks, Jacob!]


Part 3 of an ongoing quest. This adventure set out after many interrogations of their new captive, with plans to “finish” their question once and for all. The group collecting in Cothon-Under-Star before heading forth into Cothon-Under-City:

Alkari-helm taken this expedition


  • Bart (magic-user 9)
    • Gan (fighter 6)
  • Avinnia (magic-user 6)
  • Heijo (magic-user 6)
  • Najm (magic-user 7)
    • Alianor (fighter 2)
  • Durham (fighter 8)
    • Lars (magic-user 4)
  • Arngeir (fighter 5)

Avinnia's map of an
interior complex
Many hours later the group returns, in two parts. First Durham and Lars make their way back to the city, a coffle of barely clothed prisoners carrying armfuls of armor between them. And then a while later the remaining adventurers, excitedly discussing something about jars and scrolls.


The Lucre

  • 6 dinars (gp)
  • 3 plain canopic jars
  • a strange dark wood "stick" with a vein of a bright red crystal running in a spiral pattern from end to end
  • 2 bolts of thick spider silk
  • 2 strange metal orbs about the size of a palm
    One of the orbs
  • 3 staff weapons
  • 22 sets of armor that functions as plate, and is fundamentally similar to the Renyu plate, though with certain differentiations that would make it obvious to one who is familiar with either set to recognize at a glance that the wearer is not of their group
    • Note: these do not include the helms
  • 2 zats
  • 1 helmet similar in function to those previously found to look like Renyu, but in this case it has more of an Alkari appearance (claimed by Alianor)
  • 1 small powercell (claimed by Gan)
  • a large number of scrolls, all written in a strange pictographic language
  • a spell scroll
  • 6 prisoners

The Learning
Najm's updated map
  • 31 xp from a glowing blue/red magical creature
  • 39 xp from some big spiders
  • 195 xp from defeating the armored warriors
  • 100 xp to each player-character for actually exploring into a new "floor"
  • 6 xp from treasure

The Cut
  • 1 dinar to each player-character
    Any dinars to hirelings will have to be paid by the players
  • 136 xp to each player-character
    118 xp to Gan, Alianor, and Lars
    an additional 100 xp per level to Avinnia and Najm each for provided maps (as always, this is also available for others who draw art, maps, or write in-character accounts of the expedition)





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