Though Bartholomew and his good friend Heijo were distracted by the recent excitement of the expedition into the Great Spire of the Klackons and delve into the Sixth House, one Persephone, renyu-trainer and Kantor-associate, had not forgotten the agreed-on rendezvous with the Zoq-Fot-Pik in the Weirding Caverns.
To that end, she rousted her companions from that expedition--Bart and Heijo--and prepared once again to journey into the depths of the earth in seek of the strange beings. None of the company had been idle in the intervening weeks, but had collected an assortment of items they thought might be of interest to the creatures. To wit: Heijo had acquired an assortment of texts and books, mostly of a general sort, but also including recent bits of news and errata; while Bartholomew and Persephone had both focused more on the seeming culinary interests of the beings, acquiring Klackon mold-beer, moldy cheese, and fermented cabbage from Cothon-Under-Star, and lutefisk and garum from the Kantor. (perhaps maggot cheese would be a future trade-good?)
Though Gan ad Din, bearer-of-all-things, was unavailable for the delve--engaged as he is in martial training to become a fighting-man--the search for hirelings also rousted up a new foreigner-adventurer looking for gold and glory in the Tel al Safina--the fighting-man Dehuhada who had just come up from the quays! With the company rounded out by this and certain other additions, they set out through the Gate of Mourners:
- Bartholomew (magic-user 4)
accompanied by Bridne Murcada (likely lass) - Heijo (magic-user 3)
- Dehuhada (fighting-man 1)
- Persephone (fighting-woman 4)
accompanied by Finbar (renyu) and Warda the Rose (magic-user 1)
The party returned, relieved of their stinkier goods (much to Finbar's disappointment), and bearing new and different scrolls, as well as a handful of gems and stone tokens with odd markings--it seemed their planned "moot" had been a success. They also bore a sword and the harness of a warrior--though one of slighter stature than a man--with unknown markings and insignia, said to have been taken from a grey-skinned being.
Dehuhada, new to the city and to the life of adventuring, eagerly listened to others' tales in the taverns as the party evaluated what they had learned, and what they had acquired. Then, on receiving a share of the cash from sale of the gems, Warda offered to take him on a tour of the taverns, and they regaled patrons elsewhere of their deeds in the caves (in between Warda's musing that certainly now she would be able to attract the dour swordsman Stark!)
Other than their negotiations with the Zoq-Fot-Pik--small creatures, apparently an alliance, or symbiotic culture of three different species?--Warda was most eager to tell of how she, with her new-learned arcane powers, assisted Heijo in laying low a large group of Sakkra in the caves with a spell of sleep, thence to dispatch them easily.
The Lucre
- 3100 gp from gems x7 (1@50, 3@100, 1@250, 1@500, 1@2000)
- 31 gp
- two scrolls purported by Eyloya to contain formulae for minor spells
- one scroll said by same to contain a spell ready to cast
- 4 stone tokens representing the knowledge offered by the Zoq-Fot-Pik
- 1 stone scratched with the particular sign of Eyloya
- chunks of cavern crystal (for Bartholomew)
- 125 gp from an assortment of Sakkra weaponry, mostly sold at half-price
- the curious harness of the grey creature
- 3256 xp from treasure
- 256 xp from Sakkra x8 (50 + hp ea.)
- 480 xp from greys x3 (150 + hp ea.)
- 708 gp, 5 sp. 5 cp per player-character
350 gp, 7 sp, 7 cp to Warda
71 gp to Bridne - 998 xp per player-character
499 xp to Warda - a Sakkra bow and 16 poisoned arrows to Dehuhada
- chunks of cavern crystal to Bartholomew
- the formula scrolls
- the spell scroll
- a favor token to Heijo
- the curious harness
- the knowledge tokens, the information associated with them, told by the Zoq-Fot-Pik, to be written up by the scribes subsequently
Write-ups, art, etc. from a character perspective provided to me will be published to the blog and earn the corresponding player-character 100 xp per level.
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